Monday 25 November 2013

Compositing Tests


 I was experimenting with various tools within after effects, and ended up creating a dusty effect and applied it to one of our renders to see how it could work. 

Re-Texturing The Bird


We decided to re-texture the bird so it looked more like the concept we created. 

Shading Tests



Final Renders




Texture Maps

Legs


Shoulders & Clavicle's


Wings


Spine

Environment Texture Maps















Environment Textures

I originally textured the church with textures that were huge, it made it look like a miniature, this is the "final render" of the huge scene.



I then went back and re-did the textures






Wednesday 20 November 2013

Texturing the Bird

For texturing I used mostly shaders. The reasoning behind this was that the arms and legs are too small to actually see any detail of the wood grain.










The UV mapped bird










The final render of the bird.